Microsoft’s First Universal Binary!

But, alas, it’s not from MacBU…

A few days ago the Microsoft Mouse software turned 6.0. The drivers may be downloaded here under the laconic name of IntelliPoint 6.0 Mouse Software for Mac OS 10.2.x to 10.4 (excluding 10.0 and 10.1)

My first reaction: Way to go for using Apple’s installer! Looks great!

But then, why do we need to restart to use the driver? What ever, let’s try it out…

After the restart, sure enough there’s a beautiful Microsoft Mouse perference pane. Cool. Let’s click and see what you can do with it…

Well, looking at the pref pane, not very much really. Another application boots allowing you to configure all the cool features available with Microsoft mouse, but in another app? Is this normal for Mac OS X drivers? Admittedly, I don’t install drivers on my Mac very often. Things just work normally with the drivers that come with the OS.

The main window of the Microsoft Mouse driver app allows you to configure a whole bunch of settings, even per app settings. Then there’s this non-standard help button…

and this Microsoft Mouse application installed in my Applications folder.

But as you can see, it’s a Universal Binary and running just fine on my MacBook Pro.

My conclusion: It’s great to see the hardware team jumping so quickly and making the drivers work on the new Intel based Macs. I love the product and the installer. I’m still a little disapointed that things are not as Mac like as I’d hope, but the functionality is there. It’s just the Mac style that’s not quite finished.

5 thoughts on “Microsoft’s First Universal Binary!

  1. Last I heard, the Mouse and keyboard drivers were written by the author of USB Overdrive. I think he’s been using Apple Installers for a while (in previous versions of the MS drivers).I just wish he could finally bring support for Bluetooth mice :-\

  2. WRT to the reboot, it’s just simpler. Yes, you can manually start the kext, etc., but it’s easier for non-tech users, and more reliable to reboot for kernel plugins.

  3. John and Corentin are correct.And the reason why it’s not integrated into the Cntrol Panel is that it’s a Carbon app…

  4. It is also very disappointing that the mouse wheel and tilt buttons can’t be released to OS X control like the other buttons can. The tilt becomes very limited, and the tracking of the scroolwheel feels all wrong (the tracking of the mouse, though, feels like in Windows, which for me is nice).

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